← ALL OF BYTEFALL
BYTEFALL // DEV & TESTING

DEV & TESTING

Every tester, tool and dev switch for ByteFall and the pages beside it. Testers that run the game read your saved game but never change it; the dev switches are saved in this browser only, for testing.

01Sound & music

SOUND & MUSIC

Everything you hear in one place: every sound effect with a scene of its moment, in every SOUND THEME; the SOUND TESTER (the game naming each sound as it plays); and the soundtrack, each track opening in the MIXER (its instruments and their levels by stack height and SOUND OUTPUT).

02Game testers

INFECTION TESTER

The game on a board of bits with a panel of buttons: set off any INFECTION (several to stack them) in any look, count drops down, refill or clear the board. Nothing played there is saved; BANNERS switches the achievement pop-ups off.

COMPOSER

Make and mix generated songs from the game's own code: seed, season and style, the instruments' mix, a layer solo, and a library you can export. Songs are shared as their codes.

INFECTION WALL

A wall chart of every INFECTION in every look, side by side.

STORY TESTER

Every STORY message played as the game plays it, in its card, with its timing and sounds: every season's transmissions, the unprompted messages and the intro card, PREV and NEXT through them. WRITE plays one of your own, typed in as a FILE, an IM or a CALL, in the story doc's format. Nothing's recovered or saved. Locked, as STORY is, till this device is let in.

03Bots & art

BOT SANDBOX

The wandering bots on the game's own code: spawn any bot at any level, call up every visitor, virus, season and the fog, and set off every mood and reaction, on the game card, the start screen or the screen saver.

FRAME EDITOR

Draw the bots' animations a frame at a time on their pixel grid, from any bot, visitor or sprite, and play them back.

04Dev switches

Saved in this browser only, read by the game the next time it loads (the Android release has none of them).

PROGRESS & PURCHASES

ADS

THE WORLD

INFECTIONS & BANNERS

05Prototypes

ARENA TEST

Not ByteFall: a first look at a 3D game (TODO.md, WARTHOG ARENA). A floating arena, a buggy to drive and four CPU drivers to push off the edge, TIMMY among them.

PROTOTYPE